First Piew Piew Update and Future


We finally did it. Even though the prototype is not done, the game is in a state where movement, enemies and weapons are working. This is something we hope to improve over period of time. But for now it is time to take a short break. In the meanwhile download the build and play. Let me know what you think about it. There will be more design notes provided. These design notes come from the streams where the game was build live. 

Currently the game has following elements

  1. LMB for movement
  2. Weapons that triggers itself
  3. Weapon Levels and Scaling
  4. Enemy Spawn Points
  5. Progress on enemy spawns
  6. Cubes, Cones and Spheres as enemies

Things that will be added in the near future

  1. Drops, including Experience, Health
  2. Level Ups for choosing Weapons and Passives
  3. Player Damage
  4. Monster States like Movement, Health, Etc
  5. Evolutions
  6. Game UI
  7. Movement shifted to WASD and Controller
  8. Some VFX and SFX

Looking forward to making all these fun updates to make piew piew be great.

Files

PiewPiew_Prototype 847 MB
84 days ago

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